Invade Earth

News Article right from the script of Risk 2210 AD

link to article

Interesting...control the moon, get energy extraction card, then put the rest of the world on its knees as hydrocarbons run out. Sounds like Risk 2210 AD to me.

I just wonder where the first nuke territory will land....

Rewrote the network code

A lot of it anyway. I'm incrementing the major version number to reflect my optimism about the code.

Now when you connect to a server, it will load the game currently being played and you can watch.
It doesn't display moves you make until the server accepts them, which creates a small delay, depending on the network, but this (along with a total rewrite of the network stuff) should fix the glitches we were having where games would freeze etc. There should be no more gui freezing from Lobby functions.

Great game! Thanks, Smiley!

I just found this site, and am very impressed with the work you've done on the game! Now, I just need to find time to play!!

Sincerely,

Keith

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I'd kneel to your superiority, but I've killed off so many of your troops that my leg has a cramp!

Another new version

2.9.1

There's a point to this, really.... I fixed something else with the Lobby display, and---

I thought I had fixed the save/load bug, but apparently not...

Still alive

There are people playing Invade Earth. Multiple simultaneous games today.

Well it's good that some people are still interested... because I randomly decided to work on the Godstorm rules today. I added the last 3 miracle cards, including the rather challenging Aegis, so aside from tie breakers (Pantheon uses the 2210 tie breakers---faith, units---instead of temples, gods) the rules are complete.

Other things I changed are:
-- AI doesn't like plagues any more
-- Changed the RSS namespace on the server list to "http://www.smileygames.net/invade/serverlist/"

If anyone wants to play...

my e-mail is Schlitz101@hotmail.com, usally on msn if i play.

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