Hi all
I've played risk 2210 for a number of years with some friends, and we've always made good use of the rule about stealth mods, where you can use them on other players. Here's a snippet from the rulebook:
Stealth MODs
Can you play Stealth MODs on other
players?
You can play Stealth MODs to help
yourself or to help other players. For
example: The red player announces he
is attacking the green player, the
Saharan Empire, from Egypt. The blue
player does not want the red player to
win that battle, so he plays his Stealth
MODs card to help the green player. The
green player then places 3 green MODs
in the Saharan Empire.
Would taht be possible to implement in Invade Earth?
Regards
Jimmi
I see, thanks alot for the info
Re: Function of stealth mods
You already can. By popular demand, the option "auto-acknowledge (other players)" is set by default, but you can disable it on the menu at any time---it only affects your computer, not opponent's. If you disable it though, it will ask you to confirm (or play a card) *every time* someone declares an invasion, so pay attention :) I think it has a shortcut key though (enable or disable).